Resume
Software test engineer, language expert, game designer.
Soft Skills
Writing: Experience with...
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Writing technical documentation
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Defining natural language processing rules
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Creating test cases
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Logging bugs
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Reporting issues
Organization: Able to....
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Keep track of tasks
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Maintain project files in an orderly fashion
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Distribute team assignments
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Manage work to ensure quality
Observation: Able to...
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Notice details about software behavior
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Investigate issues
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Monitor changes in behavior throughout development
Teaching: Experience with...
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Training teams and new employees
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Creating clear, concise tutorials
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Having a patient and upbeat attitude
Technical Skills
Software: Experience with...
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Word
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Excel
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PowerPoint
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Outlook
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Visio
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Visual Studio
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3ds Max
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Tortoise SVN
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Perforce
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Confluence
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Jira
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OpenOffice
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Google Drive
Programming: Experience with...
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C++
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C#
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VBA
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SQL
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Lua
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ActionScript
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HTML
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CSS
Game Engines: Experience with...
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Unreal 3
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Unity
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Metaplace
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Flash
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RPG Maker
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Tiled
Graphic Design: Experience with...
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Photoshop
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Illustrator
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Flash
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Paint Tool SAI
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Paint.NET
Education
DigiPen Institute of Technology, Bachelor of Science in Game Design, May 2012
Experience
Cequint, August 2018 – Now
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Software Test Engineer (Caller ID):
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Carried out test cases for caller ID software on a variety of Android devices
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Logged issues in Jira
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Created/updated test cases as app development progressed
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Performed ad hoc testing for releases
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Developed logging tool in C# for capturing/filtering ADB logs
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Developed C# tool for importing/formatting device information
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Voicebox Technologies (Transcend), January 2018 – August 2018
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Software Test Engineer (Multiple projects):
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Created and carried out test cases on multiple voice recognition projects
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Logged and monitored issues on Jira
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Participated in filming and writing scripts of demo videos for client company
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Developed tools in VBA/C# to automate workplace procedures
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Reviewed databases to ensure data validity
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Samsung Electronics America (WorldLink, Lionbridge), April 2013 – December 2017
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Lead Language Expert (Bixby):
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Managed small team of language experts
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Wrote syntax-based language rules using a proprietary tool for natural language processing
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Resolved issues in voice assistant systems by modifying rules
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Reviewed tens of thousands of system responses to evaluate technical accuracy and user friendliness
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Tracked and reported team progress
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Communicated and documented stylistic policies
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Developed tools in VBA/C# to automate workplace procedures
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Tester (S Voice):
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Carried out test cases on mobile devices
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Logged bugs in JIRA
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Created templates
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Wrote new test cases
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Trained new employees
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Managed team assignments
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Wrote weekly issue reports
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Automated test preparation procedures
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Developed macros for distributing, compiling, and reviewing tester work
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Disney Interactive (Volt), June 2012 – November 2012
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Scripter (Club Penguin):
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Fixed bugs
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Implemented new sound manager
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Wrote achievements system scripts
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Created scripts for player behavior
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Polished game by adjusting assets
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Level Designer (Unannounced Project):
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Wrote level import/export tool in Lua
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Created prototype levels in Tiled
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Documented portions of game design and technical design
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ProjectFUN Workshops, May 2011 – August 2011
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Instructor:
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Taught video game programming classes to roughly twenty high school and middle school-aged students online
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Assistant Instructor:
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Helped teach and manage students in on-campus classes
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Greeted guests at front desk
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